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Nova Barlow of UW CSE’s Center for Game Science delivers straight talk on community management at GDC

Nova Barlow

Photo credit: J. Hayter

Next week, tens of thousands of interactive game industry professionals will converge on San Francisco for the annual Game Developers Conference® (GDC) – the world’s largest and longest-running event of its kind – for five days of lectures, roundtable discussions, tutorials, and celebrations of all things game-related. Among them will be Nova Barlow, community manager at UW CSE’s Center for Game Science, who is leading a panel of industry veterans in some straight talk about community management.

Noting that “community management is no longer a quiet job behind the scenes,” the organizers are staging the first-ever Community Management Summit and devoting an entire day to this aspect of the game industry. Nova’s panel will discuss the history and challenges of community management and identify ways to transition this increasingly popular role from stepping-stone job to viable career path.

“I was encouraged by my co-workers at the Center for Game Science to submit the idea for the panel – a topic I’ve been kicking about in my own head for a while – to the GDC organizers,” said Nova. “I’m looking forward to contributing to the conference and being able to draw upon the experience of my fellow panelists.”

The Game Developers Conference® is March 2-6.

Learn more about Nova’s GDC session here.

Check out the latest news from the Center for Game Science here.

February 27, 2015